01 Overview #
Butcher is probably the class you see people complain about the most due to its absurd endgame ceiling. The actual gameplay to get there is quite a slog though
The Good
- Good Clear/Singletarget
- 40% Damage Reduction for Bossing
- Incredible Endgame Scaling (Highest DPS pretty much every season)
The Bad
- Very Bad early game
- Low Resistances due no shield
- Bad Movement Ability
- Melee
02 Season Changes #
03 Loot Filters #
- Early Filter for enhanced Damage common items and decent Charms
Early Filter for enhanced Damage common items and decent Charms
- Late Nightmare - Early Hell
A-S Satanics, bunch of bases (look for damage reduced chest pieces)
- Mid - Late Hell
Only S tier Satanics, S tier Affixes on Charms/Bases
04 Stats, Sockets & Stars #
Attributes
400 spent 0 / 400 left- Strength 200
- Dexterity 0
- Intelligence 0
- Energy 0
- Armor 0
- Vitality 200
- Deadly Blow% to do 35% extra Physical Damage on hit
- Critical Chance
- Critical Damage
- Crushing Blowaround 5% is enough to proc enough Stacks (50% phys dmg buff)
- Life Steal20% is needed to permantly stay in Unholy Form
- Mana Steal2% to sustain casts/attacks
Star levels
This can be done to SS-tier items too, but it requires higher-tier materials — not suggested until you have established yourself.
05 Level Trees #
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06 Level 100+ Skill Trees #
more dps than blender at more button presses
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07 Gear #
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Alternatives
- Weapon Dante's Demon Blade
- HelmButcher's Hood, Nomad's Sand Bandana
08 Incarnation Tree #
Takes the 60% Res node with 50% max cap do deal with early res issues, switch to the second tab if you dont need it
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09 #
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10 #
- Additional Butcher Guide Content For further Reading and more outlandish Builds
- Hero Siege Helper the most up-to-date "wiki" the game has
- Graxy's Item Finder Interactive Map hover zones and bosses to see what drops where
- Hero Siege Official Discord ask questions, learn the game, meet other players